Roadmap
This is a rough, non-exhaustive roadmap for the xpans Ecosystem.
This roadmap may not cover an individual application’s planned features. This is a generic roadmap that covers the intended future of widely shared functionality between applications in the broader ecosystem.
This roadmap is split into several sections, NOT stages. Sections indicate how essential, or “core”, a task is to the ecosystem, NOT when it should be completed in a linear timeline (although some tasks may depend on others).
Foundational
- Implement proper extent rendering in available rendering modes.
- Add rotation to XSR, SPE, and other xpans interfaces.
- Implement rotation rendering in available rendering modes.
- Decide on shape representation(s), and implement in interfaces.
- Implement all available shape representations in all available rendering modes.
Critical
- Surround-sound rendering
- Spectral filtering (HRTF) in headphone render mode
- Positional and orientational headtracking for headphone listening
- Standard protocol for headtracking data
Generally important
- Losslessly compressed spatial codec
- Positional rendering mode(s) (Distance Based Amplitude Panning?)
- Spatially-aware audio effects for production (i.e. reverb, chorus/flanger)
Important for some applications
- Screen-related audio sources (for audio-visual media)
Planned
- Standalone SPE protocol